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Player Response Node


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What is it?

A Player Reponse Node is a reponse from a Player to the NPC during dialogue, basically it contains what the Player is going to tell the player. And who that Player is.
Furthermore, when connected to a sequence node with other player response nodes also connected to that sequence node you will be able to let the player choose an option.


Properties

Character

  • Character Profile: This is the profile asset for the character that should talk.

Audio (Can be disabled if you don't need it)

  • Sound: This would be the audio of what the character is going to say.
  • Volume: The volume level of the audio.
  • Auto Continue: If enabled it will automatically go to the next node.

Dialogue

  • Use Custom Subtitles: This gives you the option to add subtitles in the node instead of taking it from the audio asset (Only if Audio Is Enabled).
  • Manual Dialogue: If Enabled, the node will wait for player input before continuing to the next line. (Only if Audio is Disabled).
  • Subtitles/Dialogue: The text that will appear in the dialogue box or subtitle box below on the screen.

Default

  • PlayerChoice: This is the text that will show up as a option for the player to choose from.